8 Absolutely Amazing Video Games That Horribly Failed In 2017

2017 is one of the best years for gaming and you have heard this a lot recently. But is it really the best? No definitely not. 2017 had few shares of terrible games. We are counting down the biggest game flops of 2017. There are some undoubtedly amazing games on the list that got failed too which is really unfortunate.


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Prey is another win for Arkane Studios and Bethesda. It may not have much to do with the original or the promising cancelled sequel, but it is a fine attempt at keeping the name alive. Sadly, the difficulty can be a barrier to enjoyment and often places you in situations where you are ill equipped to survive. Some may adore the challenge, others may find themselves too frustrated to continue. Otherwise Prey is a worthy followup, even if it isn’t what could have been. – PlayStation Country
If you’re in the mood for a corridor crawl modeled after the Dishonored series’ “one problem, multiple solutions” approach, Prey has plenty to offer. Its pedigree is clear, an homage to design DNA you can trace back to Looking Glass Studios 1990s “Thief” and “Shock” games. There’s no shame in iteration, and Prey does nothing worse than its precursors. The only question, given how familiar most of its ideas feel in 2017, is whether homage is enough. – Time

Marvel Vs. Capcom Infinite

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Marvel vs. Capcom: Infinite doesn’t electrify the way its predecessor does, but it’s nonetheless a competent and chaotic, newcomer-friendly yet deep competitive fighter with a huge amount of fight style flexibility. – Gameplanet
I’m no expert at fighting games. I like them, but I’m terrible at them, and tend to judge them on how well they do when both players are blindfolded. Marvel vs. Capcom: Infinite passes that test well, making for a great party game. Most of my issues with the roster comes down to personal preference, but it’s safe to say you shouldn’t pick it up for the story mode alone. – NZGamer
Marvel vs. Capcom: Infinite is, like football, a game of two halves. The actual fighting half, which is arguably the more critical 50% anyway, is fun and exciting. The other half is a bit confusing. – VideoGamer

For Honor

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For Honor is a really interesting game with enormous potential. The combat system is tremendous – you can learn it in a few minutes but mastering all the possibilities is a task for dozens of hours. Unfortunately, almost everything else is flawed – weak single-player campaign, network issues, dull domination mode, and irritating microtransactions. If For Honor takes the same route as The Division, we’ll get an excellent game further down the road. – GRYOnline.pl
For Honor’s multiplayer is special, but as a whole it’s let down by the less good single player, sometimes dodgy matchmaking, and a surfeit of microtransactions. The combat, though, is fantastic — it’s gutsy and weighty, and you feel like a badass. – VideoGamer
The campaign’s story falls to earth with a thud, and technical problems are currently marring its online component, but For Honor’s masterful presentation and combat rescue it from mediocrity. Given a few patches, it’ll be a force to be reckoned with. – Gameplanet

Agents Of Mayhem

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Agents of Mayhem is a game with very good ideas and quite enjoyable, but it can’t avoid feeling repetitive. Also, its recommended difficulty is ridiculously low, and it makes the game feel more boring than it actually is. Make sure you play it on harder levels so it forces you to use the three-character team mechanics. – Vandal
A broad and goofy arsenal of unique weapons and gadgets and the ability to switch characters on the fly to access complementary abilities offers some solid combat and good mindless fun, but due to some unpolished writing and repetitive environments and enemy types, it doesn’t fully live up to its heroic potential. – IGN
Agents of Mayhem is a strange game. I did enjoy much of my time with it, but I kept wishing it was a fully-fledged Saints Row sequel, not some alternate universe spin-off with less content. I didn’t expect all that much going in, but by the end, I wanted more than I got. – Forbes

Sniper Ghost Warrior 3

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Sniper Ghost Warrior goes open world, and if the result shows a lack of budget, CI Games isn’t Ubisoft or Rockstar. Still a good sniping game for players who have beaten Sniper Elite 4. – JeuxActu
Sniper Ghost Warrior 3 could have been a great war sandbox, in which you enjoy every step of your attacks: planning, studying your enemy and especially taking the shots. But it´s many technical failures spoil the experience. – Hobby Consolas
In Sniper Ghost Warrior 3 there are not one but three approaches to complete the stealth missions of sniper Jon North. But despite the nice gameplay design, the poor narrative and technical realization are still blocking the title from reaching excellence. – Eurogamer Italy

Bulletstorm: Full Clip Edition

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Bulletstorm is back and it is still as ridiculous as you remember. The Skillshot System provides an awesome challenge for FPS players who want something a little different than your typical military shooter. – Wccftech
An action game that is fun in the moment, but is quickly forgettable thanks to a poor story, one-note characters, and mixed visuals. While the actual gameplay itself is incredibly enjoyable, there just isn’t enough new content to justify this game’s existence. – Twinfinite
Bulletstorm: Full Clip Edition doesn’t offer a great deal of new content, but new visual polish and the quality and fun of the original game means that the package holds up well. – We Got This Covered


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LawBreakers is a fun and thrilling shooter, but might become repetitive after just a few hours depending on your need for varied content and customization options. – Gamer.no
LawBreakers wants to be known for its gravity changes in arenas, yet it is mainly known for building a bridge between classic arena shooters and the new hero shooters of today. It’s too bad LawBreakers does not have the content or style to really impress. – Gamer.nl
LawBreakers is not an innovative shooter. It has many generic characters, boring surroundings and it borrows a lot of things from other games in the genre. It simply does not feel like a completely new IP. – InsideGamer.nl

Drawn To Death

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David Jaffe and co. have created something wildly novel, moderately fun, and slightly frustrating with Drawn to Death. In the finished product lies a blueprint for a great game, but mediocre shooting mechanics and a slightly shallow level of content holds back Drawn to Death in the end. – DualShockers
Drawn to Death, David Jaffe’s return, is a free-to-play game with the worse things of the genre and without the best (it isn’t free!). Funny and original, with an unique art design, it deserves one chance, but you must know: it’s simple, turns boring soon and it doesn’t have enough content. – Meristation
Drawn to Death is a bloody, messy, childish romp through adolescent notebook art, putting you into the art itself in a series of deathmatches. The art style is endearing and interesting, but it leads to some confusion in the gameplay itself. Fast-paced, unique, and creative, Drawn to Death provides a gnarly experience unlike any other, but suffers from a bit of monotony all too quickly, mimicking high school quite well. – GamingTrend
Did we miss anything? Let us know down below.
#8 Absolutely Amazing Video Games That Horribly Failed In 2017