Worst Video Game Character Names Of All Time

Okay, so the deal went through, your idea’s going to be seen by millions upon millions of gamers – but so far all you have is a brilliant concept, a set of mechanics and a game world you’re sure will sell millions. You need names for all your characters, because maybe – just maybe – somewhere down the line, people will plaster posters these creations all over their walls.

Noob Saibot (Mortal Kombat)

Mortal Kombat has seen some shockingly bad fighters – or ‘Kombatants’, as they’re known – over the years (Mokap, anybody?), but thankfully there’s a method to Noob Saibot’s madness.


The name is actually a combination of Ed Boon and John Tobias (creators of the franchise)’s names, but it just sounds a little bit too strange to anyone unfamiliar with this nugget of gaming trivia. Mortal Kombat X actually forwent including Noob Saibot whatsoever, despite him being quite the beloved inclusion in MK 9.

Soap Mactavish (COD – Modern Warfare)

Another one for the “We just had to get used to it” pile, Modern Warfare is now regarded as one of the most influential and important shooters of all time… with a character called ‘Soap’ at the helm. It’s the first time such a ludicrously off-kilter name has appeared in a serious context since Denzel Washington played a hitman called ‘Creasy’ in Man on Fire.


After being one of the main protagonists for multiple entries in the series, Soap was finally brought down in Call of Duty: Modern Warfare 3, immortalising him as one of the best characters of all time. It’s just a shame about that name.

Higharolla Kockamamie (Metal Gear 2: Snake’s Revenge)

Try as you might, you’ll never come up with a name as epically f*cking ridiculous as Higharolla Kockamamie, the supposed antagonist of Metal Gear 2: Snake’s Revenge.


Made entirely without Kojima’s say-so, Snake’s Revenge isn’t considered canon, and Mr. Kockamamie is also nowhere to be found in the game itself – despite being a play on former real-world Iranian leader, Ruhollah Khomeini. Instead, Higharolla exists in the original blurb on the back of the box and as part of a few newspaper clippings that promoted the game back in 1990.

In a fun twist of fate, Kojima would later remark:

“One of [my] juniors was working on [Snake’s Revenge] and he said to me, ‘We’re making a sequel to Metal Gear, but what I really want is a true sequel made by you, Kojima-san.’ It’s because of that request that I ended up creating Metal Gear 2 on the MSX2. If Snake’s Revenge for the NES had never existed, then there would not have been an MG2, and there would never have been an MGS for the PS1.”

Without the madness of Higharolla and Snake’s Revenge itself, we wouldn’t have the Metal Gear Solid franchise as it exists today?

Source – Whatculture

#Worst Video Game Character Names Of All Time