Most Underrated Open World Video Games Of All Time
Despite various games having all sorts of open world-esque aspects like the rolling fields of Hyrule in Zelda’s Ocarina of Time, once GTA III proved you could structure an entire game around the environment itself, it was off to the races.
It’s an interesting thought considering their endless popularity, but when so many triple-A titles have adopted the formula, what does that mean for the competition.
This is what you get when the Just Cause developers are allowed to let loose with a completely different IP. Mad Max’s video game tie-in suffered immeasurably thanks to launching on the same day as Metal Gear Solid V, thereby selling but a fraction of Kojima’s final entry in the legendary saga.
Still, Avalanche crafted a post-apocalyptic game that ticks all the right boxes. Brutal melee encounters where haymakers connect like shotgun blasts help punctuate some great on-foot segments, and that’s before you get to the car combat, which plays like a more physics-based incarnation of Twisted Metal.
Its world is one dotted with collectibles, enemy encampments and car upgrades, all coming together to give you myriad reasons to dart off in any direction and chase the horizon to your heart’s content.
You might already be acquainted with its gore-happy sequel, but if you want the pure ‘Mafia experience’, it resigns in the second instalment.
Telling a more structured and nuanced tale than that of the revenge-driven Mafia III, you reprise the role of Vito Scaletta, returning to a snow-caked New York after a stint in prison, only to be thrown back into a world of crime bosses, double-crosses and family feuds.
The devil is in the details, as everything from repairing your vehicle to refuelling it, customising various aspects of your ride or interacting with the environment all helped to showcase a level of immersion that was gone from the latest instalment. If you’re after an open-world game with a far more unique and memorable setting than just another brown n’ grey modern city, give this second Mafia title a chance.
Watch Dogs 2
What is it with Ubisoft and sequels? Both Assassin’s Creed and now Watch Dogs benefitted hugely from putting a step forward and having it snapped at, only to return years later with what should’ve been there all along.
In Watch Dogs 2’s case, every last part of the whole ‘hack the world’ ethos was taken to the extreme. Suddenly you weren’t just limited to hacking peoples’ personal data, now you could control cars, forklifts, security cameras, drones and more. If done right, you could even finish some of the missions from outside the combat area, safely tucked away around a corner, ordering your army from the comfort of a laptop.
Therein lies the brilliance of Watch Dogs 2, and although its sales most likely mean Ubi will abandon a third instalment, there’s a lot of fun to be had in remotely accessing every device known to mankind.
Despite it being fairly well-liked by critics, there’s something of a lack of buzz around 2016’s Hitman that was absolutely there back when Blood Money was doing the rounds in 2006. Granted, Absolution put people off to the degree that the series was always going to fight an uphill battle, but then IO Interactive announced Hitman would be released in episodic instalments and the majority of people gave up altogether.
And that’s a crying shame, because this newest Hitman is by far – by far – the best entry in the franchise to date. Levels are intricate clockwork balancing acts of A.I. scripts and player agency, purpose-built to reward every instinctual action you take. Yes, you can load that cannon and blast your victim’s plane out the sky. You can poison the soup and drown a target in his own barf…
Rig a heater and blow party guests to kingdom come, or an ejector seat to send someone flying to their doom. Snipe from across the map or go postal with a fire axe and fling it across the room.
Source – Whatculture
#Most Underrated Open World Video Games Of All Time