Why Nintendo Switch Will Fail Like The Wii U
While a certain quarter of Nintendo’s fanbase are lapping up the new machine, an awful lot of people feel the same old mistakes are being made, mistakes that will ultimately hurt the console’s chances of success.
Nintendo creates awesome games. No one is questioning the company’s ability to produce more tremendous entries in the Mario, Mario Kart, Splatoon, Metroid, Animal Crossing, and Pokemon franchises. The Switch will almost certainly be home to some of the greatest games ever made, simply because Nintendo is making them. But those games aren’t enough.
You know what other system had some of Nintendo’s best games of all time? The Wii U. And we all know how well that turned out for Nintendo. Nintendo games must be accompanied by titles from the likes of EA, Ubisoft, Activision, Capcom and the rest if the Switch is to fulfil its potential as the perfect system to game at home or while on the move. Players will want Call of Duty, Mass Effect, FIFA, Far Cry, Assassin’s Creed, Resident Evil and all the other big titles that sell millions of copies on PS4 and Xbox One.
Given the disappointing show of support these publishers have shown so far (the FIFA announcement didn’t scream confidence in the system), the Switch looks set to follow the same disappointing path set by the Wii U. A path that will ultimately lead to failure.
Everyone loves a spec war. In the months (sometimes years) leading up to the launch of a new console, online discussion and speculation about raw performance is rife. Cast your mind back four years or so and you might remember large swathes of online gaming communities being convinced that the Xbox One would slaughter the PS4 in terms of computing power. Reality proved to be very different.
The Nintendo Switch was never expected to be a performance juggernaut, but many people were hoping for a system than catapulted Nintendo software into the modern age, visually speaking. Once again, pre-launch talk proved to be nonsense. The Switch is an improvement on the Wii U, but not a massive leap, and certainly not up to par with the market leading PlayStation 4 – a system that will have been on sale for almost three and a half years come Switch release day on March 3, 2017.
Part of Switch’s problem comes from the fact that Nintendo is pitching the machine as a handheld and a home console. As a machine to play plugged into your lovely 4K TV, Switch is simply way behind the tech curve, but think of it as a handheld and Nintendo has actually created a lovely, well-specced gadget. A hybrid machine has many benefits, but when compared to other home consoles Switch loses big time.
Online Service Plan
Nintendo has taken a less vigourous approach to online gaming that its rivals Sony and Microsoft. PlayStation and Xbox owners have been enjoying (mostly) PSN and Xbox Live for many years now, with both commanding a monthly or yearly fee in order to play with others online. For console owners it’s an accepted part of the industry. Your money doesn’t only get you online play, though, with PlayStation Plus and Xbox Games with Gold providing a selection of titles each month for all subscribers, yours to keep and play for as long as you continue to pay.
Step up the Nintendo Switch and its online service. After a free trial period, online play, voice chat, and game discounts will all require a membership fee (a fee that is yet to be announced). This is a big change for Nintendo, and something its users may struggle to accept considering it’s never been a priority. A free game will be offered each month, but it will only be one (not the sizable handful PlayStation and Xbox owners receive), it’ll be NES or SNES title, and it’ll only be playable with your subscription for a single month. Going on what is known, Nintendo’s online service for Switch will have to be significantly under the £40 paid for PlayStation Plus and Xbox Live Gold.
The year is 2017. The default internal storage for a games console is 500 GB. That is enough to get by, but start building a large library on PS4 or Xbox One and that storage space will soon run out. Unless you want to play the Game Library Shuffle, deleting titles each time you buy something new, 1 TB is a much better amount of storage to play with. Some people even add their own extra storage. The point here is that modern games, what with their large download sizes and sizable patches, need plenty of space.
Nintendo clearly doesn’t agree. The Switch comes with 32 GB of internal storage. That’s 468 GB less than the lowest spec PS4 and Xbox One. That is going to fill extremely quickly if you download games from the eShop. Think of the Switch as a handheld and once again the picture isn’t so bleak. Smart phones and tablets are still sold with 8 GB of storage space, with 32 GB being seen as pretty generous. But Switch isn’t just a handheld, and people will want more space. Additional memory in the form of Micro SD cards is easily added, but a 128 GB card will set you back another £30-£40.
Source – Whatculture
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