Video Games Records That Are Impossible To Break


Competition has always been a fundamental part of why we game. From the oppositional style of Pong to the twin-control setup of many arcade cabinets, battling friends in local multiplayer or going online to see how you fare against the world, there’s something about pushing your mental skills to the absolute limit that brings out a certain caliber of individual.

Beating Dark Souls With A Guitar Controller

Y’know, because Dark Souls isn’t hard enough.

Not to Benjamin Gwin, anyway. Nicknamed Bearzly, Gwin took to the idea of re-mapping Dark Souls’ core controller inputs to that of a Rock Band guitar, meaning things like the frets were used for items and attacking, whilst basic camera controls were placed on the pick-up selector and whammy bar.

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Weirdly, Bearzly didn’t include the ability to block in his custom setup, instead relying on dodging and sprinting away from harm to make it through in one piece. The entire run took around 11 hours, and let’s be honest, it’s never going to be broken, because nobody in their right mind would attempt to play a Souls game with a plastic instrument.

Highest Donkey Kong Score Of All Time

You may have heard about the likes of the original Pac-Man actually falling apart and throwing up random code onscreen if you advance past its 250th level, but it is possible to play a perfect game of Donkey Kong, achieving the highest score of all time in the process.

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Such a thing was done by Wes Copeland, a player who’s routinely held, lost and reclaimed the Donkey Kong high score for decades, eventually managing to take the first life the game gives you, before holding onto it right until the end.

This method results in the highest score possible, and Copeland’s efforts rewarded him with a whopping 1,218,000 points, which took a solid three hours and 20 minutes of ludicrously intense concentration to achieve.

Completing Sonic Boom: Rise Of Lyric In 51 Minutes

The death knell for Sonic – at least, this generation – Sonic Boom at least made some headlines back in 2014, when just a day after launch, speedrunner Parax discovered a bug that let him ‘jump over’ entire chunks of the game.

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Born from playing as Knuckles, Parax found that if you pause the game when mid-jump, Sonic Boom resets the animation, allowing you to jump again. By chaining hundreds of these jumps together he was able to leapfrog the vast majority of the game, finishing in a tidy 51 minutes.

Sega have since patched Sonic Boom and removed the exploit, forcing anyone who ever wants to take Parax’s crown to find a new method entirely.

Though that does mean playing Sonic Boom, which is an endurance challenge itself.

Source – Gaming Whatculture

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