Video Game Secrets & Easter Eggs That Took Gamers Years To Find Out
As long as developers have made video games, they’ve hidden secret Easter eggs in them for their own entertainment, or as a practical joke. Sometimes, features in a game may be scrapped before the title hits the shelves, and unfinished content is left inside for anyone smart enough to find it. While some of these secrets were definitely meant to be discovered, there are just as many gaming Easter eggs that the devs never intended to be found. Lucky for us, some seriously smart players over the years have managed to uncover them anyway. Here are some of our favorites.
Goldeneye (Nintendo 64)
As if this classic N64 game wasn’t awesome enough, apparently there was another mode built in that was disabled by the developers, despite most of the assets being in place. If the team at Rare Games hadn’t run into some licensing difficulties, you might have been able to play as other classic Bond actors besides Pierce Brosnan. That’s right, the original version of Goldeneye came with models and textures for Sean Connery, Roger Moore, and Timothy Dalton.
This “All Bonds” mode would allow you to choose one of the alternate actors when playing the bonus Egypt and Aztec levels, and you could even go head-to-head in multiplayer mode. When word came down that the additional Bonds had to be scrapped, the development team held one final massive deathmatch, which lasted a grueling three hours. Today, you can check out some of the assets for the additional Bonds using special GameShark codes, or there are a few videos floating around of players who successfully managed to recreate the “All Bonds” effect by mapping the textures onto other player models.
The Elder Scrolls V: Skyrim (PC)
Have you been lusting after a particularly rare piece of armor or weaponry in Skyrim, but have just never been able to get it? Do you own the PC version of Skyrim? If the answer to both of these questions is yes, then we have a secret just for you. If you know how to use console commands, you can use this secret command to teleport to a secret underground developer’s room which is completely inaccessible through any other means. Within this room, you’ll find chests full of literally every item in the game, from weapons to wooden spoons. Stock up on what you need, and use another console command to teleport to Whiterun (or elsewhere) and continue your quest.
Fair warning: You’ll want to have a pretty powerful rig before you attempt to open any of the item chests within this room, especially the enchanted items chest. There are literally so many different items available that simply loading the loot list will be enough to crash the game on lesser computers.
Super Mario Bros. (NES, Famicom)
As you probably know, as you adventure through Super Mario Bros., each level is numbered according to the world you’re in: 1-1, 2-1, etc. But did you know there’s actually a “Minus World?” That’s right, if you know the right trick you can reach a world that’s simply numbered -1, which is how it got its nickname among players. There are multiple methods for getting to Minus World, which vary depending on which platform you’re using.
The payoff is also quite different between NES and Famicom. On an NES, you’ll get a level that looks identical to underwater world 7-2, but the level can’t be finished, as the final pipe will simply send you back to the start of the level (until you eventually use up all your lives.)
If you have a Famicom version of the game and exploit this glitch, you’ll get a bizarro version of world 1-3, where you swim through the air while dodging floating Princesses, headless Bowsers, and more. Even better, when you complete -1 world on Famicom, you’ll go on to -2 world and even -3 world, which is filled with enemies you can stomp for 1000 points each. Once you complete -3 world, you’ll return to the game’s title screen. Start it up again, and you’ll have entered hard mode Super Mario Bros.—with all the goombas replaced by buzzy beetles.