Video Games That Mock You For Playing On Easy Mode

Difficulty settings in video games serve a very important purpose: essentially, they grant less experienced – or less skilled – players access to the later stages of certain games, without forcing them to spend weeks or sometimes months honing their dismal abilities. Games like Devil May Cry and Ninja Gaiden pride themselves on their often excruciating difficulty levels, so it’s only fair that less able players are given the option of making things a little easier for themselves

Wolfenstein: The New Order

On the difficulty selection screen in Wolfenstein: The New Order, you have yourself a handful of difficulty options. The easiest of these modes are called “Please don’t hurt me” and “Can I play, Daddy?”, the latter of which actually depicting an image of protagonist B.J. Blazkowicz sucking on a pacifier and wearing a baby’s bonnet. How cute.


This was actually a carry over from Wolfenstein 3D which did something very similar back in 1992, which actually means that Wolfenstein has been making you feel like a worthless baby for over twenty years. How wonderfully emasculating.

Metal Gear Solid V: The Phantom Pain

If you die once too many times in the latest instalment of Konami’s Metal Gear Solid series, you’ll be asked whether or not you’d like to make the game a little easier for yourself.

If you agree, the game increases the amount of time’s you can be spotted by enemies before an alert is triggered, but there’s a catch. Not only will your highscore suffer drastically, but you’ll be forced to wear the infamous chicken hat for the rest of the level, even during cutscenes.


You might argue that wearing a silly hat is a small price to pay for getting past a difficult section, but you’ll be surprised at just how often it spoils some of the more dramatic, cinematic moments in the game. There’s nothing quite like the sight of a man in a chicken hat to kill the mood, or turn an otherwise tragic moment into a moment of surreal hilarity.


The Doom series has often utilised witty titles when naming difficult options, the most popular of which being “Hurt me plenty” and “Thou Art a Smitemeister” which have been so popular that they’ve taken on a life of their own.


Surprisingly however, the less popular titles are the best ones, and they’re mostly attributed to the easier difficulties. They range from “Hey, Not so Rough!” and “I’m too young to die”, to “Thou Needeth a Wet-Nurse”, “Yellowbellies-R-Us”, and my personal favourite, “Be Gentle”. The trend seems to have caught on, seeing as how everything from Wolfenstein to Ratchet & Clank has borrowed the idea since, giving their difficulty settings titles like “Can I play Daddy?”, and “Coach-potatoe”

Source – Gaming Whatculture

#Video Games That Mock You For Playing On Easy Mode