Death Stranding Trailer Hidden Secrets And Details

2016’s Game Awards were a busy night for Hideo Kojima. Not only did he receive the Industry Icon award, but we also got another look at his new game, Death Stranding, with a new trailer.

The Handcuffs And The Baby

As the tank and soldiers pass by overhead, we see Del Toro’s character check the tunnel before proceeding.

As the camera pans down, we see that he is also wearing handcuffs, like Norman Reedus’ character before him. In the same fashion, the ‘red’ portion is around Del Toro’s wrist, with the ‘blue’ section of the handcuffs vacant.

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We also see a cord from Del Toro’s mid section leading to the container in his arms. There’s a moment of hesitation, reluctance even, on the character’s face before he connects the cable to the container as the black liquid rises around him, revealing the baby inside.

This seems to link the two, as the camera slows and shows the two’s facial expressions almost synchronizing.

The Tunnel

The camera follows the baby doll through the tunnel at this point, as it begins to glow a steady red. With the strand pulling the baby in to the tunnel and the red glow it appears to show that the baby doll is indeed being controlled as it’s guided through the water and the synth music begins to swell.

On the tunnel walls we can also see black hand prints. In the first trailer, hand prints were tracked all over the sand and character’s body so they appear to be an important visual clue, as well as another element that directly links both trailers.


Although dark, you can also catch a few moments throughout the tunnel section of the trailer that shows a whole bunch of cables below the water’s surface.

The Original Trailer Connection

The first trailer was largely considered to be full of symbolism for what the game would be, especially with the extraction from William Blake’s “Auguries of Innocence” – which most people believe to be about the consequences of mankind abusing the environment.

However, a few parallels such as the strands, dead sea creatures, the oil, and the babies do indicate that it’s more than symbolism.

Details from this new trailer may also show the gameplay themes of Death Stranding. Kojima has said in an interview with IGN at E3 that the game won’t be played with “sticks” like a traditional shooter, saying “I want people to be connected not through sticks, but through what would be the equivalent of ropes… But of course you will be able to use the sticks too.”

It’s possible that using your strand to connect to allies or companions could be a key part of the experience, shown in this new trailer by Mads Mikkelsen’s character.

Source – Whatculture

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