Top 3 Features We Want In Playstation 4 Neo
With Sony rumored to be unveiling its PlayStation Neo console next month, it seemed fitting to come up with a wish list of specs and features that I’d like to see out of the upcoming console.
If the PlayStation Neo wants to have long legs, it should support 4K gaming. While 2160p is quite graphically demanding, PCs have supported the resolution for a while, and Microsoft has revealed that Project Scorpio will support 4K gaming, too. It’s particularly impactful when you consider that some analysts predict that 4KTVs will be in nearly 50 percent of US homes by the end of the decade.
At the very least, the PlayStation Neo should support high-dynamic range (HDR). While you need an HDR-capable TV to enjoy this feature, it offers a much higher contrast ratio and provides a much wider color gamut. It’s also poised to be the next big thing in panel technology.
In addition, it doesn’t take up a ton of processing power. For instance, Microsoft has HDR working on its Xbox One S, which is only marginally more powerful than the original 2013-released Xbox One.
Improved controller with better battery life
The DualShock 4 represented a marked improvement over the DualShock 3 before it, but it still isn’t perfect. Aggressive use of the thumbsticks can quickly reveal signs of wear and tear, but it’s the battery life–or lack thereof–that’s most troubling. While I like the fact that the DualShock 4 uses a rechargeable battery (something the Xbox One controller doesn’t offer) a heavy day of use can completely drain it. A bigger battery pack would be greatly appreciated this time around. Also, when the controller is plugged in and charging, it should be used in wired mode. As it stands, the DualShock 4 simply receives a charge when it’s plugged in, but still operates wirelessly. Some users with Wi-Fi-noisy homes have reported connectivity issues with the PS4 controller, for instance, and this would help solve that issue.
Powerful enough to render VR at a native 90 frames per second
With Sony committed to virtual reality with its upcoming PlayStation VR headset, I’d like the PlayStation Neo to be powerful enough to run VR games at a native 90 frames per second. 90FPS seems to be the refresh-rate threshold that prevents most people from getting motion sick while using VR devices. While PlayStation VR will scale up to 120FPS with the PlayStation 4, most games seem like they’re targeting 60FPS and will use a reprojection mechanic to effectively double the frame rate. The jury’s still out on how effective this reprojection solution works, but just to err on the side of caution, I’d like the PlayStation Neo to be powerful enough to consistently hit 90FPS natively, and not only in simple-looking games, but also with high-fidelity VR experiences.
#Top 3 Features We Want In Playstation 4 NEO