Oculus Rift Will Support Mac “If Apple release a good computer” Says Palmer Luckey


Does the Oculus Rift have a future on Mac computers? Maybe one day, according to creator Palmer Luckey, but it won’t happen until Apple makes more powerful machines.

“That is up to Apple. If they ever release a good computer, we will do it,” Luckey told ShackNews.

He expanded further, saying even the priciest Macs cannot match Rift’s recommended specs. If Apple decides to prioritize higher-end GPUs, maybe Rift can be supported on Mac, he said.

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“It just boils down to the fact that Apple doesn’t prioritize high-end GPUs,” he explained. “You can buy a $6,000 Mac Pro with the top-of-the-line AMD FirePro D700, and it still doesn’t match our recommended spec. So if they prioritize higher-end GPUs like they used to for a while back in the day, we’d love to support Mac. But right now, there’s just not a single machine out there that supports it.”

Luckey went on to say: “Even if we can support it on the software side, there is just no audience of people that can run the vast majority of software out there.”

#Oculus Rift Will Support Mac “If Apple release a good computer” Says Palmer Luckey

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