10 Reasons Why Call Of Duty Is Dying ?
10. Fans Are Getting Bored Of The Gameplay
Whilst there’s been a few tweaks here and there, Call of Duty’s core gameplay mechanics have remained unchanged since at least Modern Warfare. You have a Michael Bay-esque single player campaign which contains a shopping list of every action film cliché and a fast-paced, reaction-based multiplayer.
We’ve been playing the same game over and over for too long. The first Modern Warfare was released in 2007, and if you put Black Ops 3 next to it, what’s changed, really?
Multiplayer still involves you running round various small arenas, then whoever pulls the trigger first and keeps their shots on target, wins. You could argue that this simplicity is part of Call of Duty’s success, and you’d probably be right. But this same simplicity means there’s not much depth to the game, so even when done well, gamers will eventually get fed up with it.
9. What Changes They Do Make Aren’t Helping
When World at War came out, it had a surprising selling point; Nazi Zombies. It was a pretty simple minigame, but it quickly became the best thing about that 2008 release – unsurprising given the lacklustre multiplayer and average campaign. Nazi Zombies more than made up for the rest of the game, delivering a super tense cooperative experience. It was an amazing throwback to the days of playing video games with your friends on the sofa, something that has died off in recent years.
However, that’s the last time a big change or addition to the series has actually truly worked. Sure, you had Advanced Warfare, where they gave us Crysis-lite suits and Ghosts swapped out zombies for aliens, but these didn’t really change anything meaningful.
It starts to become a self-repeating cycle. The worse the games do, the more Activision are forced into making a compromise between real changes which alienate longterm fans in turn, or remain stagnant and do nothing at all… only to perform worse as a result.
8. We’re Moving Away From COD-Type Games
Quick, think what the big games of 2015 were.
The Witcher 3, Rocket League, Fallout 4, Star Wars Battlefront… okay, so COD still landed itself in the top ten selling games of that year, but the games that were actually being talked about – that will be played again and again by a loyal community – are rejecting the cramped arena-shooting that is the ‘Call of Duty formula’.
A few years ago, COD-style twitch-shooters were all the rage. Quake, Unreal Tournament, Halo, Team Fortress… but gamers are wanting something a bit different from their games this generation.
They want depth, innovation, anything that isn’t a murky, brown FPS, really. It’s been something we’ve been tired of for a while, the perfect example being this marketing campaign from 2011…
7. Consoles Aren’t Selling As Well As They Used To
For better or worse, the gaming community is starting to reject consoles. If you’re involved at all in the gaming world, then you will have heard of Steam, which actually eclipsed Xbox Live, the largest console network a number of years ago. The term ‘PC Master Race’, will be annoyingly familiar, and whilst tongue in cheek demonstrates the prevailing opinion. Consoles are for chumps.
This is reflected in sales. This generation of consoles is the worst selling set of consoles in decades. After the first three years of release, Gen 8 consoles are still vastly underperforming in sales compared to Gen 7, with the Wii U being comparitively underpowered and the Xbox One having a rocky start. The only console that has done particularly well this generation is the PS4, but even that hasn’t been enough to stop the decline compared to previous generations.
Call of Duty has always sold better on consoles than it has on PC, so this decline will hit sales badly if it continues. There have been a number of attempts at expanding Call of Duty to the mobile market – Call of Duty: Strike Team and Zombies 1/2 were both reasonable attempts, but the mobile interface is terrible for first-person shooting.
6. COD Players Have A Bad Reputation
Whether fair or not, Call of Duty fans have the reputation of being immature teenagers shouting homophobic slurs over the internet, or being ‘bro’ gamers whose COD-flavouring palette is only complimented by FIFA and Halo. When your fanbase is known for throwing hissy fits and breaking things when they lose, why would people want to get into your game?
The perception of Call of Duty as a game for foul-mouthed sore losers is something Activision still need to tackle.
As with a lot of problems facing the Call of Duty franchise, this starts to become a self-feeding phenomenon – the worse the reputation of the Call of Duty community, the more people that get turned off due to the toxic community, the more concentrated this toxicity gets. If the franchise wants to see the other side of 2020 with an active community, they need to foster fans outside of the typical frat-gamer stereotype that’s associated with the franchise
5. Other Games Do The Same Sort Of Thing Better
If all you want is a simplistic arena shooter, Call of Duty certainly scratches that itch. But there are so many examples of games that do the exact same thing but so much better. Hell, there are even games that do it better for free. To take just a handful of examples, Team Fortress 2 has far more personality than any of the Call of Duty games, Quake Live is still one of the best arena shooters in the world, and there’s the upcoming Unreal Tournament that will be released for free.
All of these games are free to play. Call of Duty games cost upwards of sixty bucks. A few years ago free to play was synonymous with low quality games, but these days free to play games aren’t just taken seriously, they completely dominate the competitive gaming scene.
And it’s not just free to play games that have shown up the Call of Duty series over the course of 2015. Battlefield Hardline does everything the traditional Call of Duty multiplayer does, but better. Killing Floor 2 is everything that zombies wishes it could be, and games like Wolfenstein: The Old Blood and Splatoon show that shooters can still be innovative and fun.
4. Once A Year Is Too Often To Make Good AAA Games
To eek out as much cash from the series as possible, the teams behind Call of Duty aim to release a game every year. This is something that got replicated elsewhere, with Assassins Creed taking a similar approach to increasingly detrimental effect.
The problem is that releasing this often doesn’t give you the chance to actually come up with some genuinely innovative changes for a series. Considering how much criticism COD has gotten for being creatively bankrupt, there’s nothing that would be better than taking a little bit more time to deliver a truly groundbreaking experience.
That’s not the only issue with the Call of Duty release cycle, either. With one game a year, any problems through lack of creativity are amplified due to just how fatigued gamers are with the series. There’s no real rest between games, where anyone can get genuinely excited for the next chapter.
Just look at how much of a sigh of relief there’s been around Assassin’s Creed taking a year off– it can work wonders.
3. Three Studios. Three Different Directions.
Talking of problems behind the development strategy of the Call of Duty games, they could revolve around three different studios all working to a cohesive whole. Treyarch, Infinity Ward and Sledgehammer Games are now the three devs heading up Call of Duty’s future, and with three different sets of creative influence, there’s going to be three different ideas of what COD ‘should’ be.
Sure they work on different games, but if Sledgehammer Games pulls in one creative direction with the inclusion of the exoskeletons, then there are expectations the next developer will have to do the same. Case in point; Treyarch pulled a very different direction with Black Ops 3, and fans may want more of the that for the Sledgehammer or Infinity Ward’s release – despite it not being that specific studio’s initial intention.
If there’s to be a future for Call of Duty, there needs to be a cohesive vision put in place. This doesn’t necessarily mean getting rid of the current set-up of three studios working in tandem, but making sure that they are working from the same sheet, instead of trying to implement what is coming across as different views.
2. Casual Gaming Is Being Eaten Into By The Mobile Market
Call of Duty has long been considered the most prominent first person shooter for casual gamers. It’s easy to see why too; you can have a couple of mates over, crack open a beer and do a couple of rounds of the awesome Gun Game mode. It’s not a game you necessarily have to invest a lot of time into, making it perfect for the gamer who just wants to play for half an hour after work.
But the casual gaming market is changing, with an increased amount of gaming being spent on smartphones and tablets, and a decreasing amount on using an Xbox or PS4 controller. For the sizeable group of gamers that frankly don’t care for top of the range graphics, there is increasingly little reason to invest several hundred notes into a console, and several dozen more into the game, when you can find just as much enjoyment in an app that costs a fraction of that.
What can Call of Duty really offer these gamers? And can it survive if its primary demographic abandons it for mobile titles?
1. They Just Aren’t Good Games Anymore
This will ruffle some feathers, but Call of Duty just isn’t a good game any more. Hell, Black Ops 3 even featured a lengthy turret sequence where it would play itself, should you let go of the controller for a few moments.
Sure, there’s nothing wrong with being into something that’s not a masterpiece – not all music has to be up there with Mozart, not all films have to be as good as Alfred Hitchcock’s. You can enjoy a Michael Bay explosion filled flick knowing it’s not a cinematic tour de force, and you can enjoy Call of Duty whilst recognising that they it’s just not that great.
Has there ever been a truly incredible Call of Duty? Modern Warfare 1 and 2 might be counted as such, but the gaming community is so fatigued with the Call of Duty style grey/brown arena shooter that even they’ve been sullied. The campaign is short, with predictable twists and full of terrible game development shortcuts such as regenerating health (with no reasonable explanation), invisible lines you have to cross to stop enemies spawning and frame-rate caps.
Being known as the lowest common denominator of video games is something Call of Duty has dealt with for a while, but with games with much more depth getting a lot more attention from casual gamers, it’s hard to imagine Call of Duty not slowly dying, regardless of what changes they make.
Via – Whatculture
#10 Reasons Why Call Of Duty Is Dying ?